Art && Process
  • About
  • Email
  • Portfolio
  • Github
  • Vimeo
Home » generative art

Logo Bordello

November 27, 2012 · by Kim Ash · in Printing Code

My favorite band, Gogol Bordello, changes its logo with each album. While each logo feels like the band, there is little consistency in design. It was a perfect starting point for my generative logo assignment. To redesign Gogol Bordello’s logo,…

Video Paramecia at the Spring Show

May 16, 2012 · by Kim Ash · in Computational Cameras, Nature of Code

Video Paramecia was in the Spring Show! In HD! It had a great location in the entrance hallway where lots of people interacted with it. Here are a few screenshots from the second day. My only regret is that I…

Video Paramecia

May 11, 2012 · by Kim Ash · in Computational Cameras, Nature of Code

I now understand why ITP students often incorporate multiple classes into their final projects. The obvious reason is, of course, less work. But the less obvious reason turned out to be more compelling: inspiration. I agonized for a few weeks…

Categories

  • 30 Works in 30 Days (1)
  • Big Screens (2)
  • Conversational Spaces (2)
  • Thesis (3)
  • Comm Lab (4)
  • Dynamic Web (4)
  • 3D Sensing and Visualization (4)
  • Reading and Writing Electronic Text (5)
  • Generative Systems (6)
  • ICM (7)
  • Nature of Code (8)
  • Printing Code (10)
  • Computational Cameras (10)
  • Makematics (11)
  • PComp (12)

Tags

computational cameras ants voyeurism poetic form finite state machine database kinect generative methods rwet makematics cracking 3D Sensing and Visualization voyeur dynamic web generative art 3D sensing LED particle big screens nature of code augmented reality paper summary black knight geometry monty python Ray Bradbury generative systems 3D group theory blur processing api graphic design 3D printing openFrameworks cherry blossom genetic algorithm optics conversational spaces particle system news web development printing code thesis python

Copyright © 2023 Art && Process

Powered by WordPress and Origin