Art && Process
  • About
  • Email
  • Portfolio
  • Github
  • Vimeo
Home » cracking

Cracking Up is Hard to Do

April 27, 2012 · by Kim Ash · in Nature of Code

Sheiva Rezvani and I decided to mimic the cracking of a surface for our Nature of Code midterm project. The appearance of the cracks is determined by a one-dimensional Perlin Noise function. This function is often used to simulate the…

Categories

  • 30 Works in 30 Days (1)
  • Big Screens (2)
  • Conversational Spaces (2)
  • Thesis (3)
  • Comm Lab (4)
  • Dynamic Web (4)
  • 3D Sensing and Visualization (4)
  • Reading and Writing Electronic Text (5)
  • Generative Systems (6)
  • ICM (7)
  • Nature of Code (8)
  • Printing Code (10)
  • Computational Cameras (10)
  • Makematics (11)
  • PComp (12)

Tags

geometry poetic form database group theory Ray Bradbury optics makematics cracking LED black knight computational cameras api voyeurism particle system 3D sensing 3D printing augmented reality generative methods cherry blossom graphic design 3D news printing code paper summary blur genetic algorithm web development python rwet openFrameworks monty python particle thesis voyeur 3D Sensing and Visualization dynamic web processing nature of code big screens generative systems generative art finite state machine kinect conversational spaces ants

Copyright © 2022 Art && Process

Powered by WordPress and Origin