I’ve spent some time observing how people interact with video chat. My dad loves his iPad, and is constantly bugging me to FaceTime with him. He never lets me know ahead of time, so he always ends up calling me…

Protect your sandwiches! This is my first short film for Comm Lab Animation, using stop motion. Michael Gambale and I made all of the pompom creatures and shot it in a day using Dragon Stop Motion software and a Canon…

It occurs to me that I never got around to posting anything about my Comm Lab Web class, mostly because everything was on the web already. Here is a brief summary for documentation purposes: Recipe: http://itp.nyu.edu/~ka1019/Comm_Lab_Web/recipe.html Our first assignment was…

In our first animation class, we discussed the principles and history of animation. One way we explored this was by making our own thaumatropes. As Wikipedia points out, the word “thaumatrope” is a compound of the Greek roots for “wonder”…

While frantically trying to come up with an idea for my ICM midterm, I had this image of a ring of eyes spinning around stuck in my head. Maybe it was all of those hours of work on my Comm…

In preparation for the media controller project, I had to learn how to transmit serial data from Arduino to another program. For this lab, I wired up an FSR on the Arduino board, as I have several times before. The…

My apologies if you were hoping for an entry on the amazing but canceled-too-early TV show. But if knowing that I am a fan makes you more likely to read this blog post, then that’s awesome. For ICM class, the…

For my “stupid pet trick” assignment, I built a finger fencing game. It’s a really simple variation on the tone lab assignment, wherein the FSRs are sewn onto the index fingers of a pair of gloves. This idea originated with…

This lab demonstrates how to manipulate a servo motor using sensor input. As force is added to the FSR, it causes the servo motor to rotate. The more force is applied, the more the motor rotates along its 180 degree…

This is the updated version of my raincloud sketch, rewritten with functions and a few improvements. And now you can play with it directly in my blog! (If it doesn’t work, here’s the link.) And here is the code: [code…