Art && Process
  • About
  • Email
  • Portfolio
  • Github
  • Vimeo
Home » 2012

A Font of My Very Own

October 24, 2012 · by Kim Ash · in Printing Code

My first foray into font design was a wondrous accident. Our assignment was to design a font for a word, and Rune suggested that we use the Geomerative library for Processing, which converts true-type fonts into a series of points…

3D Drawing

October 24, 2012 · by Kim Ash · in 3D Sensing and Visualization

Our first OpenFrameworks-based assignment for 3D Sensing and Visualization was to create a program that finds the forepoint of a person/object (i.e. the point closest to the Kinect camera) and use it to draw a line in space. Kyle gave…

My Identity as a Poster

October 23, 2012 · by Kim Ash · in Printing Code

In Printing Code, we discussed computational color schemes, which allow designers to select a set of colors that work together without clashing. The follow-up assignment was to design a generative poster that serves as an abstract representation of my identity…

Geometric Context from a Single Image

October 23, 2012 · by Kim Ash · in Makematics

The paper “Geometric Context from a Single Image” describes a method for approximating 3D structures from the content of a single 2D image. The first part of this method involves classifying each image pixel into one of three categories: part…

Teaching my Computer to Read

October 22, 2012 · by Kim Ash · in Makematics

I have been doing a lot of work with letters and fonts lately in Printing Code class, so I thought it might be interesting to extend some of that into my Makematics project this week. One application of machine learning…

Those Gestures are Whack

October 8, 2012 · by Kim Ash · in Makematics

The paper, Whack Gestures, describes research into creating simple, minimally disruptive gestures for cellphones. The researchers were able to create a series of gestures based on a combination of whacks to the phone. Most smartphones have built-in accelerometers that can…

Stop and Classify the Irises

October 8, 2012 · by Kim Ash · in Makematics

I wanted to analyze real scientific or economic/demographic data for my project this week. There is a lot of demographic data on the internet, particularly from .gov sites and the census, but it is difficult to sort through and often…

Wet/Sharp

October 1, 2012 · by Kim Ash · in Printing Code

The second assignment for Printing Code was to create an image that evokes the concept of “wet” in one shape, and the concept of “sharp” in another. For “sharp,” I thought jagged lines would be most effective. I wanted them…

Ice Cream

October 1, 2012 · by Kim Ash · in Printing Code

The first assignment for Printing Code was to design an ice cream cone, using only the ellipse(), rect(), and triangle() functions in Processing, and using them only once each. Looping, of course, was allowed. I decided that the best way…

Dream Projects

September 24, 2012 · by Kim Ash · in Makematics

Before the days of smartphones, I had always wished that there was a way to figure out the names of actors while watching a movie on TV. There was always that one character that I could not identify by name,…

← Previous 1 2 3 … 5 Next →

Categories

  • 30 Works in 30 Days (1)
  • Big Screens (2)
  • Conversational Spaces (2)
  • Thesis (3)
  • Comm Lab (4)
  • Dynamic Web (4)
  • 3D Sensing and Visualization (4)
  • Reading and Writing Electronic Text (5)
  • Generative Systems (6)
  • ICM (7)
  • Nature of Code (8)
  • Printing Code (10)
  • Computational Cameras (10)
  • Makematics (11)
  • PComp (12)

Tags

kinect Ray Bradbury paper summary voyeurism makematics python api generative systems computational cameras particle system dynamic web processing generative methods 3D Sensing and Visualization big screens printing code nature of code genetic algorithm poetic form web development graphic design rwet black knight particle 3D ants news cherry blossom database augmented reality geometry optics 3D sensing thesis blur voyeur LED 3D printing generative art finite state machine group theory cracking openFrameworks monty python conversational spaces

Copyright © 2022 Art && Process

Powered by WordPress and Origin