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On the Grid

November 18, 2012 · by Kim Ash · in Printing Code

Much of my work for Printing Code, including the generative work, has been very deliberately controlled. Rune challenged us to work outside of our usual style–careful plotters should work more haphazardly, and vice versa. The grid assignment seemed like a…

My Identity as a Poster

October 23, 2012 · by Kim Ash · in Printing Code

In Printing Code, we discussed computational color schemes, which allow designers to select a set of colors that work together without clashing. The follow-up assignment was to design a generative poster that serves as an abstract representation of my identity…

Wet/Sharp

October 1, 2012 · by Kim Ash · in Printing Code

The second assignment for Printing Code was to create an image that evokes the concept of “wet” in one shape, and the concept of “sharp” in another. For “sharp,” I thought jagged lines would be most effective. I wanted them…

Augmented Reality, or: I Still Hate 3D (but Errors can be Cool)

April 27, 2012 · by Kim Ash · in Computational Cameras

I hate programming in 3D. I am trying not to hate it, but I can’t help it. Every time I build something in 3D it does not come out the way I expect it to. I think part of this…

Categories

  • 30 Works in 30 Days (1)
  • Big Screens (2)
  • Conversational Spaces (2)
  • Thesis (3)
  • Comm Lab (4)
  • Dynamic Web (4)
  • 3D Sensing and Visualization (4)
  • Reading and Writing Electronic Text (5)
  • Generative Systems (6)
  • ICM (7)
  • Nature of Code (8)
  • Printing Code (10)
  • Computational Cameras (10)
  • Makematics (11)
  • PComp (12)

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