Augmented Reality, or: I Still Hate 3D (but Errors can be Cool)
I hate programming in 3D. I am trying not to hate it, but I can’t help it. Every time I build something in 3D it does not come out the way I expect it to. I think part of this…
Cracking Up is Hard to Do
Sheiva Rezvani and I decided to mimic the cracking of a surface for our Nature of Code midterm project. The appearance of the cracks is determined by a one-dimensional Perlin Noise function. This function is often used to simulate the…
A String of Simple Rules
In Generative Systems class, we had to design a project based on 6 or fewer simple rules. I worked with Tiffany Chou to create a participatory performance piece in which our classmates tangled themselves in string. We gave everyone in…
Voyeurism Redux
For the midterm, I wanted to extend my Voyeurism project. This version of my program, titled “Voyeur,” connects to public (i.e. not password protected) IP cameras in 2 bars in Europe. The patrons of these bars are unaware that they…
Voyeurism
For the Where-When assignment, I built an applet that shows video feeds from 3 different networked cameras. The first of these cameras is located in a street in Lisbon, Portugal, the second a pub in Manchester, UK, and the third…
Sakura dans Particles
The particle system code examples all had an ethereal quality to them. I wanted to do something with the code that would enhance that. I used a photograph I took of the cherry blossoms in the Brooklyn Botanical Gardens for…